![]() ![]() Roman Unique Cavalry Unit, trained at Castle.Scorpions cost -60% gold and benefit from Ballistics research.Infantry receives double effect from Blacksmith armor upgrades.War Galleys +1/+1P armor, Galleons and Dromons +2/+2P armor.Villagers gather, build, and repair 5% faster.Infantry Civilization Civilization Bonuses: Note: Romans are not initially available for ranked multiplayer, but will in the near future. New Civilization available with purchase of Return of Rome DLC! Fire ship 25% attack speed bonus now also applies to Dromon.Elephant units converted from a Bengali player no longer lose their bonus conversion resistance.(Elite) Cannon Galleon now benefits from Siege Engineers technology.Readded Change Weapon hotkey entry to Unit Commands group.Formation buttons are no longer displayed if in the current unit selection there is only one formation-supporting unit. ![]() ![]() The tooltip for Monument victory banner now displays the correct text.Turbo Mode state is now displayed in the standard game Objectives.Dying economy units can no longer be counted as workers or idle.Taunts now correctly reduce the volume of music for the duration of them playing.When clicking Start Game in a SP/MP lobby, the Civilization Jingle will no longer overlap with Lobby or In-Game Music.All regional Trade Carts now use the appropriate sound effects. ![]()
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